Closed darkevilmac closed 7 years ago
Half fixed, need proxy players for "EntityPlayerSP" then it should world. Then we'll have basic interaction working so i have to bugtest, or I can rush into collision and watch everything go wrong.
Half fixed, need proxy players for "EntityPlayerSP" then it should world. Then we'll have basic interaction working so i have to bugtest, or I can rush into collision and watch everything go wrong.