Open TriggerAu opened 10 years ago
Getting stuck trying to work this out when orbit is not circular
Got the maths for the planet to transfer orbit, but cant work out the change due to source SOI - more work needed
Can you elaborate a little more on that? Do you have references for the math on this?
OK, I've read Braeunig's site more carefully. I wouldn't mind helping on this. Mathwise, I think the only thing that changes is the part where ejection values are calculated in TransferWindowPlanner.TransferDetails, right?
What needs to change in the GUI?
Maybe version 1 is only offering the option if eccentricity and inclination is low enough? Then v2 is creating the Hohmann nodes to circularize first. Then V3 is any arbitrary orbit.
Create a man Node from selected Transfer
Needs to find place on current vessels orbit around time of transfer when ejection angle matches