TriggerAu / TransferWindowPlanner

An ingame implementation of Alexmun's Launch Window Planner
MIT License
64 stars 36 forks source link

Perceptually uniform colormap #63

Open asinghvi17 opened 1 year ago

asinghvi17 commented 1 year ago

Hi, I really love this mod! I couldn't help but notice, though, that you're using a rainbow-like colormap to display variables. It seems to be generated here:

https://github.com/TriggerAu/TransferWindowPlanner/blob/7465e99af1d357d070279e3a57d9377758b8a21a/TransferWindowPlanner/TWPWindowWorkers.cs#L376-L391

Have you considered switching to a perceptually uniform colormap? Something like this

Screen Shot 2023-03-10 at 5 17 33 PM

or maybe this reversed

Screen Shot 2023-03-10 at 5 17 40 PM

might be pretty useful. I'd definitely be down to help if possible.