Trikzon / swe-lab

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Move input code to Blueprints from C++ #18

Closed Trikzon closed 3 weeks ago

Trikzon commented 3 weeks ago

The C++ template placed input code inside of C++, but we want it in Blueprints to be able to more easily modify it in-editor.

This was done earlier, but needs to be redone as it was inside of a different BA_Player file.