Trilarion / opensourcegames

Technical infos of open source games.
https://trilarion.github.io/opensourcegames/
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Separate games and libraries/frameworks #206

Closed Trilarion closed 4 years ago

Trilarion commented 4 years ago

There should be two folders: games and non-games, which contain the games and the non-games (libraries, engines, frameworks, tools). Just so that they are easier to navigate.

Trilarion commented 4 years ago

Not sure if two folders are needed, but at least two TOCs and numbers in the readme.

Wuzzy2 commented 4 years ago

Three popular examples:

Trilarion commented 4 years ago

That are quite good examples. Interestingly Godot framework and LÖVE for example are used quite often and then there are quite a high number of frameworks not used even once.

The structure is already there. Libraries/frameworks have the library/framework keyword and games have code dependencies, which should be the libraries and frameworks that are also contained.

What's is missing is extracting the information and automatically link to the used libraries as well as for the libraries print games that use it. #213 deals with that.

The separation into two folders isn't really necessary unless we get into name collisions. So far that doesn't seem to be a big problem.

Trilarion commented 4 years ago

The readme now differentiates games, tools, frameworks and libraries and hopefully #236 will bring separate statistics about games and non-games. #226 will ensure that field contents (especially keywords) for games and non-games will keep separated. Will close here.