Open Trilarion opened 4 years ago
Between and other games by Jason Rohrer have no copyright note attached to the source code. The website says Public domain. Will combine Infos about his games and then contact him and ask for clarification, then add the information to the Git conversions.
I wrote to Karel Fiser, author of Bombic2, regarding the license of it. I used the email address indicated in the readme file.
For Castle Combat I opened an issue on the GitHub project page issue tracker asking for license information.
For Castle of the Winds in Elm I opened an issue on the GitHub project page issue tracker asking for license information.
For coab, I opened an issue on their GitHub project page asking for license information.
Cultivation is free software (released into the public domain). From http://cultivation.sourceforge.net/
The source headers of DirectPython point to the 2-clause BSD license.
F-1 Spirit has some Debian package information saying the game is GPL (but not the version). I will contact authors of the game as well as the debianizer Patsie and ask for clarification especially also about artwork. Then I will add a copyright notice.
For F.LF, I opened an issue on their GitHub page asking for license information.
i wrote a message to Ronnie Hedlund, the author of Galaxy Forces V2, via the SF message system, asking for license information.
ICBM3D is written by Bill Kendrick. I will collect more questions about licenses of his games at newbreedsoftware.com and will ask him then collectively about them.
For Maxit, I opened an issue on the GH project page and asked for license information.
For OpenC1, I opened an issue on the GH project page and asked for license information.
The maintainer of Maxit has responded and kindly added license information.
I contacted Mathew Velasquez, author of Open Syobon Action, via the SF message system, and asked for license information.
RPG Paper Maker is closed source and therefore has been removed from the database.
For sensitive-js, I opened an issue on the GH page of the project asking for license information.
Sleep Is Death is another Jason Rohrer game that is likely Public domain but the source is not marked as such. Will add it to the planned message to him.
I wrote a message to Guy Langston, author of SokoSolve, via the SF message system and asked for license information.
For Supaxl, I opened an issue on their GH project page asking for license information.
Supercars III has been written by Jean-Francois Fabre (https://jotd.pagesperso-orange.fr/). I could contact him and ask him about licenses of his games (there is more than one).
Transcend is another Jason Rohrer game.
ZED Online and ZOD engine are very close and at least with ZOD engine I already had contact back then and asked for the license. Maybe have a better look at both of them and then contact them both again. See also http://zzone.lewe.com/
I got a reply for F.LF and the code is under CC-BY-SA-3.0 while the artwork is proprietary.
I got a reply from Castle Combat. The author will add license information.
I got a reply from sensistive.js. The code can be used in any way, except for commercial use. This information has been included in the repo.
I got a reply from supaxl. The code is MIT and the artwork is proprietary.
I got a reply from Galaxy Forces v2 and Ronnie Hedlund added a license file to the repository, confirming Public domain as license.
Guy Langston from SokoSolve replied and said GPL, but did not specify a version. Will ask for the version.
Guy Langston from SokoSolve replied again and specified GPL-3.0.
I got a reply from Karel Fišer, author of Bombic2. He informed me that the code license is GPL2.0. The artwork has been created by his teacher and a friend for Bombic 1. The license of the artwork was not immediately clear to him.
I will update the entries accordingly and ask for the artwork.
I got a reply for Castle of the Winds in Elm. It's MIT. Will update the entry accordingly.
A license (GPL-2.0) has been added to Castle-Combat and my issue has been closed. Will update the entry.
I replied to the author of Castle of the Winds in Elm and asked him if it's possible to include a license file within the repository.
Black Shades Elite was GPL-2 and has been continued a bit under GPL-3, so the license status is cleared, but there may not have been much development at all.
For coab, I did not receive a response to the issue (https://github.com/simeonpilgrim/coab/issues/74) for more than a year, while the repository owner (Simeon Pilgrim) has been active in the mean time. I will remove the entry from the database.
For F-1 Spirit, a file in the debian folder says it's GPL, but I cannot find it when searching for packages on debian now. On Github there is a conversion to Handheld by ptitSeb (https://github.com/ptitSeb/f1spirit) and I opened an issue there. Maybe this person knows more.
Alternatively, I can try to find and contact Patsie from braingames or simply somebody from braingames, especially if I want to know the license of the artwork.
For Korax Heritage, the website at https://www.koraxheritage.com/ shows recent activity (a release). Probably either new sources can be found (Shattered Evil, Korax Mod, ...) or people can be contacted. Development seems to be active still on SourceForge.
Shattered Evil seems to be under GPL.
For OpenC1, I did not get any reply for more than a year and the repository owner was active during that time and others have also posted there. I give up and remove the entry from the database.
For SunDog Resurrection, I cannot find newer sources than 2008 (in the svn at https://sourceforge.net/p/sundog/code/HEAD/tree/) and that is quite alpha and does not contain any license information. There is a message from 2016 speaking about a beta by Terofal77/Jake but that requires signing and NDA to even download something. At this point I give up and remove the entry as sources likely not under a FOSS license.
For Supercars III, I found the author on Github and there is a repository about Supercars III but without license. I opened an issue about it.
For ZED Online, it seems the project on Sourceforge is still active (last activity 2 months ago). I will write DaMarkov a message, asking for the license, as soon as I find my Sourceforge password again.
For Open Syobon Action, I never heard anything from Mathew Velasquez, but there are quite a number of copies of the sources on Github and some with licenses. One could ask there, where they got the license information from.
After #162 there are new entries with unclear code license status. Clear them.