Trilarion / opensourcegames

Technical infos of open source games.
https://trilarion.github.io/opensourcegames/
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How to correctly identify developers over different code hosting sites? #264

Open Trilarion opened 3 years ago

Trilarion commented 3 years ago

Currently I can scrape/access data from Sourceforge, Github, Gitlab, Bitbucket and use the name (displayed name, nickname) as unique identifier. Certainly that won't work well and some developers will in truth be multiple different ones. I could not merge them, but then I would have lots of equal names and I think it's rather likely that the same person will also use the same nickname on every service. I would rather use email addresses and from Gits and SVNs I can get them, but then I cannot connect them to the names and user accounts on these services.

I could rely on people reporting their identity, but even then there is no real way of checking that. I guess I have to live with identities being mixed potentially, which isn't so bad actually.

Trilarion commented 3 years ago

Related #260, #249