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Unintended boost to crit damage #261

Open GodNooNoo opened 5 months ago

GodNooNoo commented 5 months ago

Describe the bug The code for getting crit damage has a bug which adds +1 to the multiplier.

specifically the function getPlayerCritDamageMult(){ has this line critMult += alchObj.getPotionEffect("Elixir of Accuracy"); which always adds 1 to the critMult variable.

GodNooNoo commented 5 months ago

199 already reported here