Closed humanpride closed 1 year ago
Thats intended. Wpp shows every active Phase on Player.
working as intended, you have to figure out the related phase of the npc (its either one of the listed ones or 0) by trying to despawn/spawn him (e.g. by doing quests, abandoning quests) etc. Rule of thumb is that an attackable npc is phase 0
After parsing sniff file from rtl game 49741 I have the issue with data in PhaseId column. In DB creature/gameobj column has integer type, in parsed file it's a string. Example:
Looks like a bug. If I missed some config, let me know, please.
WPP ver. a0f17ccb