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advgamedev-s23-intothefire
advgamedev-s23-intothefire created by GitHub Classroom
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Players go through a procedurally generated labyrinth, completing rooms for rewards as they go.
#3
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GManners-Trinity
opened
1 year ago
GManners-Trinity
commented
1 year ago
[ ] Trial rooms
[ ] Recieve rewards from completion
[ ] Rooms should connect in various ways (more than one exit option)
[ ] Different room types should empower the player in different ways
[ ] Various trial types
[ ] Scaling difficulty
[ ] Ways of traversing the labyrinth outside of room-to-room corridors #30
[ ] Labyrinth events at specific times (the floor is lava, big enemy spawns, etc)
[ ] NPC enemies should exist within the labyrinth at various points to challenge the player.
[ ] Timer system to control events and final showdown
Voxelslide
commented
1 year ago
.