Tripperful / sf-servers-requests

Requests and issues for SF HL2DM Servers
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Audio Issues - Grav Gun & Grenades very quiet #2

Open Tripperful opened 6 months ago

Tripperful commented 6 months ago

Audio Issues

Tripperful commented 6 months ago

https://youtu.be/GPQxRJqE8CQ

Tripperful commented 5 months ago

Maybe it's worth trying to remove PAS filtering for some (or all) of the sounds completely since it's just a networking optimization, but sounds don't generate that much traffic to worry about

da11as911 commented 3 months ago

Henky's stack has this fixed but he's not sure where the fix occurs, possibly something to do with NPC sounds. I'll try to get more information.

TehEdges commented 1 month ago

Maybe it's worth trying to remove PAS filtering for some (or all) of the sounds completely since it's just a networking optimization, but sounds don't generate that much traffic to worry about

When this was tried it caused gunshots and melee sounds to be heard all over the map no matter the location & what objects were between you & the sound.

Example:

We are still trying to validate if it's just PAS that causing this issue too by having folks record PoV demos vs STV Demos.

If the sound is present in the STV Demo (Bypasses PAS) and not present in the POV Demo (PAS) then it should help narrow down why the sounds were cut out and validate it is 100% PAS.

Tripperful commented 1 month ago

There is also a possibility that absent sounds might have to do with sound channels getting clogged and not PAS, needs validation

da11as911 commented 1 month ago

That would make sense, I don't think eliminating PAS is the solution, as I've tested multiple old clients, all of which seem to have the system in place with the same range of gun fire sound as the current engine.