Open Fetren1011010000 opened 1 year ago
A basic projection algorithm could be implemented, but advanced lighting and raycasting like Unreal Engine would be far too slow for JavaScript or TypeScript.
Also, Tristable Engine's description points out making simple 2D games, not complex 3D games.
Now that we are transferring from Canvas to WebGL we will probably implement more complex 3d and 2d rendering.
Add 3d feature like unreal engine