Closed davidacampos closed 4 years ago
All right, after further investigation it does work with DX11/12 games BUT it needs to be run in windowed mode, otherwise it's a black screen.
Hard to get fullscreen pics of the game without injecting and hooking the DirectX API.
Because of the API used to get the screenshots (i.e. BitBlt) no longer works with DX11/12 there is no way to train or use the trained. That mentioned API doesn't fail, but returns a black screen instead. Using SharpDX instead might be a possible workaround...