Closed zicklag closed 1 year ago
Thanks for reporting this. I am able to reproduce this issue. I'm guessing this is a bug that's specific to "Rectangle of tiles" rules. Disabling the "Stamps" rule group of the "Walls" layer allows the level to load fine.
Looking into this. It only happens with the "Rectangle of Tiles" rules when the rectangles overflow the bounds of the level.
Should be fixed on the branch fix/out-of-bounds-tiles
Yep, that fixes it!
Thanks!
When running a demo map with auto-layers on Linux Ubuntu 20.04 I'm getting a memory leak that will rapidly expand to using 8GB+ of memory in less than 30 seconds before finally segfaulting.
There's nothing obvious in the logs other than the fact that it happens immediately after
LDtk asset creation detected.
and nothing happens after that.demo-map.zip trace_log.txt