Closed neocturne closed 1 year ago
Skip the spawning of the entity and not only of the insertion of the components when an entity is found in the worldly_set. The empty entity doesn't seem to cause any issues, but it also doesn't do anything useful.
Clippy issue seems to be unrelated, so I'll merge
Skip the spawning of the entity and not only of the insertion of the components when an entity is found in the worldly_set. The empty entity doesn't seem to cause any issues, but it also doesn't do anything useful.