Closed johanhelsing closed 1 year ago
If you want to spawn multiple levels at once and handle loading unloading yourself (not using global resources), it's useful to be able to do things like this:
commands.spawn(LdtkWorldBundle { ldtk_handle: asset_server.load("levels.ldtk"), level_set: LevelSet::from_iid("58e02ac0-5110-11ed-b070-cdccc74eaccd"), ..default() })
If you want to spawn multiple levels at once and handle loading unloading yourself (not using global resources), it's useful to be able to do things like this: