Closed Trouv closed 1 year ago
This is currently blocked by a change introduced in https://github.com/StarArawn/bevy_ecs_tilemap/pull/406. Most obvious in the level-select example, things don't look right. It is almost certainly related to z-indexing, since that was changed in the linked PR and it kind of looks like a z-indexing issue.
Getting this up pre-emptively so we can quickly release after
bevy_ecs_tilemap
. This branch will fail to compile untilbevy_ecs_tilemap
0.10 is released. If you want to preview the upgrade to bevy 0.10 in your own game, you can point to the main branch of this repo and use the patch removed in this diff in your dependencies: