Trouv / bevy_ecs_ldtk

ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
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Hot reloading for tilesets broken #73

Open Trouv opened 2 years ago

Trouv commented 2 years ago

Since bevy_ecs_tilemap switched to texture arrays, I guess this feature hasn't worked and I haven't noticed. Need to make sure to make reloaded textures COPY_SRC!

Trouv commented 2 years ago

After implementing thism tileset updating still isn't hot. Submitted an issue upstream https://github.com/StarArawn/bevy_ecs_tilemap/issues/172

Trouv commented 2 years ago

This is not a bug in bevy_ecs_tilemap as much as it's just not supported. This may change with its rewrite. I don't think it's worth holding up 0.3 for.

Trouv commented 8 months ago

Checking in with this, seems to still be a problem today

primitiveType commented 4 months ago

Since this appears to still be an issue, it would be good to remove references to hot reloading in the readme, etc. I spent 15 minutes trying to figure out why it wasn't working before I found this issue. Is there a way I can submit a pr for that? Do I need to create fork or something?