Trouv / willos-graveyard

Sokoban puzzle game made for GMTK 2021 game jam - Joined Together
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design: redesign 'Some poor soul lost their gravestone' to focus on double-movement #136

Closed Trouv closed 11 months ago

Trouv commented 11 months ago

I haven't put too much thought into the first level since the game design changes. Since the first part of the game is now mostly just about puzzles whose main difference from normal sokoban is double movement, I figured it would be good to introduce this concept in a compelling way. This new level seems to be at least a step in that direction - thwarting traditional sokoban strategy because of the double movement restriction. some-poor-soul-lost-their-gravestone