This level continues the theme of partially limiting the player's access to the table. In this case, there is a small puzzle in having the player figure out which movement they need to solve the puzzle, and then a larger puzzle in performing the gravestone moves. This is in opposition to 'Danse de la terre', where there was a larger puzzle figuring out which movements they need to solve the puzzle, and a smaller puzzle in performing the gravestone moves. This level has a higher possibility for players to accidentally trap themselves, and I'm hoping this will help reinforce some techniques about having to make a movement redundant before taking it away.
This level continues the theme of partially limiting the player's access to the table. In this case, there is a small puzzle in having the player figure out which movement they need to solve the puzzle, and then a larger puzzle in performing the gravestone moves. This is in opposition to 'Danse de la terre', where there was a larger puzzle figuring out which movements they need to solve the puzzle, and a smaller puzzle in performing the gravestone moves. This level has a higher possibility for players to accidentally trap themselves, and I'm hoping this will help reinforce some techniques about having to make a movement redundant before taking it away.