[13:39:26.656] [1] [INFO] Customize Buildings's patched_method Storage.OnQueueDestroyObject matched in the stack trace, adding to referenced mods list
MissingMethodException: void Storage.DropAll(bool,bool,UnityEngine.Vector3,bool)
at (wrapper dynamic-method) Storage.Storage.OnQueueDestroyObject_Patch1(Storage,object)
at Storage+<>c.<.cctor>b__135_2 (Storage component, System.Object data) [0x00000] in <f9baef9e89cf46d89f61eedc4adbd93b>:0
at EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) [0x0001e] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x0004f] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at TracesExtesions.DeleteObject (UnityEngine.GameObject go) [0x00010] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at TracesExtesions.DeleteObject (UnityEngine.Component cmp) [0x00006] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at Constructable.FinishConstruction (UtilityConnections connections, Worker workerForGameplayEvent) [0x0017c] in <f9baef9e89cf46d89f61eedc4adbd93b>:0
at Constructable+<>c__DisplayClass32_0.<OnCompleteWork>b__1 (System.Object data) [0x00000] in <f9baef9e89cf46d89f61eedc4adbd93b>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <6a81623675ea4347b1cfdd3156c4d89d>:0
at BuildingComplete.OnCleanUp () [0x00216] in <f9baef9e89cf46d89f61eedc4adbd93b>:0
at KMonoBehaviour.OnDestroy () [0x00039] in <6a81623675ea4347b1cfdd3156c4d89d>:0