Removed the white hover for battles due to it being iffy on touch
No other significant differences noticed ( 🤞 )
Edit: Added to this PR:
Enabled wasm-opt on production build. Fixes #212
Shrinks the raw wasm size by ~1MB
Shrinks the gzipped wasm transfer by a few hundred kb
Theoretically optimizes for performance. Noticed possibly a 0.1ms-ish improvement on the behemoth rendering, but it at least hadn't hindered anything. (1.7-1.9ms/frame to 1.6-1.8ms/frame, eyeballing it, non-scientific)
Configured browser caching to remove errors after deploys. Fixes #197
Fingerprinted assets (with the commit param) cached for a very long time
All other assets must revalidate before using the browser cache
Also included:
No other significant differences noticed ( 🤞 )
Edit: Added to this PR:
wasm-opt
on production build. Fixes #212commit
param) cached for a very long time