Big Truncate fan, am checking out the codebase in hopes of adding a pluggable AI system to it. The tutorial at HEAD (e.g. not the version live on truncate.town) is incorrect:
The live version uses the words ENORMOUS and PUNY, which work as expected, but in the latest tutorial, your word (LARGE) actually gets destroyed because it's only one letter long than the shorter word (TINY).
If this is part of some larger game change (e.g. changing battle rules), feel free to ignore me! (Though shortening the length advantage to one would change the game pretty substantially)
EDIT: Looking at the copy on the next tutorial ("Defender's Advantage"), maybe the end goal is to change the length advantage to one.
Hi there!
Big Truncate fan, am checking out the codebase in hopes of adding a pluggable AI system to it. The tutorial at HEAD (e.g. not the version live on
truncate.town
) is incorrect:The live version uses the words
ENORMOUS
andPUNY
, which work as expected, but in the latest tutorial, your word (LARGE
) actually gets destroyed because it's only one letter long than the shorter word (TINY
).If this is part of some larger game change (e.g. changing battle rules), feel free to ignore me! (Though shortening the length advantage to one would change the game pretty substantially)
EDIT: Looking at the copy on the next tutorial ("Defender's Advantage"), maybe the end goal is to change the length advantage to one.