Closed sirsteve1 closed 1 year ago
Hi, @sirsteve1 !
Constantinos trading inventory (when trading with him) then was empty.
This appears to be not a bug. In G2 script, when npc fall unconscious or dead follow routine gets called:
func void B_GiveTradeInv(var C_Npc slf)
{
...
if(Npc_IsInState(slf,ZS_Dead) || Npc_IsInState(slf,ZS_Unconscious))
{
if(Hlp_GetInstanceID(slf) == Hlp_GetInstanceID(Trd_Cronos_NW))
{
B_ClearDeadTrader(slf);
};
...
/* same copy-paste for other traders */
Same can be reproduced in vanilla(steam) version of the game:
When fighting merchants, there seems to be some problems regarding both the looting inventory and the traders inventory after fighting them. I randomly received both the looting menu or the trading menu after fighting npcs and looting them. Yet when I fought merchants, mostly afterwards their trading menu is either empty or only the looting menu items are accessible. Thus the whole trading items are gone.
Example: I fought Constantino for getting his chest items for the thief guild. Afterwards I used the forget-spell for Ignaz onto Constantino. Constantinos trading inventory (when trading with him) then was empty.
System