Try / OpenGothic

Reimplementation of Gothic 2 Notr
MIT License
1.07k stars 78 forks source link

It's really dark outside with certain graphics mods #584

Open hwnde opened 2 months ago

hwnde commented 2 months ago

I decided to install some texture/model mods and see how OpenGothic handles them. The mods seem to work correctly but with one major problem: it's really dark outside.

Here are the mods I tried: Gothic II TextureMix by ARTstuff - https://www.nexusmods.com/gothic2/mods/15 Screenshot 2024-02-23 200614

Gothic II Graphics Overhaul https://www.nexusmods.com/gothic2/mods/4 Screenshot 2024-02-23 201027

Riisis Texture Mix https://www.nexusmods.com/gothic2/mods/3 Screenshot 2024-02-23 202515

Try commented 2 months ago

Reproduced with "Gothic II TextureMix by ARTstuff" Seem to be a general problem with exposure calculation - working on it

Try commented 2 months ago

With new exposure calculation: изображение

hwnde commented 2 months ago

Much better! Screenshot 2024-02-27 180055

I would argue that it should be a bit brighter still given that it's midday and the sun is not obstructed by anything but I'm okay if that's a stylistic choice. I did notice another issue though: looks like the knight armor mesh is broken (see the screenshot)

Try commented 2 months ago

I would argue that it should be a bit brighter still given that it's midday and the sun is not obstructed by anything but I'm okay if that's a stylistic choice.

At this point I'm struggling to formalize how lighting should work and exposure is only a tip on iceberg. And the rest is https://github.com/Try/OpenGothic/issues/510 - would need to figure lighting and then come back to exposure.

Try commented 2 months ago

Some progress (as part of GI work): изображение