Try / OpenGothic

Reimplementation of Gothic 2 Notr
MIT License
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NPC label bug #591

Closed YALdysse closed 2 months ago

YALdysse commented 2 months ago

The mark of a dead NPC is visible even after a loot. So, when there are a lot of corpses nearby, it will be difficult to loot the right one. Could you implement hiding the character's label after all items are taken from his inventory ? 2024-03-12_23-49

There is also a bug where the text overlaps with the health bar of NPC (see screenshot). I use 1.3 point scaling. Thanks.

Try commented 2 months ago

Could you implement hiding the character's label after all items are taken from his inventory ?

There is similar feature in system pack, that already implemented:

[PARAMETERS]
HideFocus=1
YALdysse commented 2 months ago

Could you implement hiding the character's label after all items are taken from his inventory ?

There is similar feature in system pack, that already implemented:

[PARAMETERS]
HideFocus=1

It works. Thank you. Could you write about that feature in wiki or Readme.md, please, because it is useful feature ?

YALdysse commented 2 months ago

@Try, I am very grateful that you are listening to my requests.

Try commented 2 months ago

Moved wiki-related work to https://github.com/Try/OpenGothic/issues/594 (as I don't really have time/enthusiasm to do documentation work :) ) And rest is complete - closing