Closed Try closed 6 months ago
Need to checkup with vanilla, unfortunately it [again] suddenly stop working on my machine.
Vanilla doesn't allow spell drawing in walk mode. Drawing in run mode and switching to walk mode before casting shows it's just using same transition as in run mode.
Vanilla doesn't allow spell drawing in walk mode.
I've manage to test it now; drawing spell in walk mode works (as well as anything else). I'm assuming you misspoke, and mean to say, that no T_MAGWALK_2_*
exists in animation system; only T_MAGRUN_2_*
for anycase
I used caps lock to lock walk mode. Keys 1,2 and 3 still work but >=4 for spells do not, hence the misassumption it wouldn't be possible.
When casting, for example 'fire rain' animation sequence runs as follows:
In case of walk-state, there is no transition
"T_MAGWALK_2_FEASHOOT"
, causing immediate skip toward"S_FEASHOOT"