Open matmeller opened 6 months ago
Hi @mmeIIer !
While working on another topic I run into gpu-crash in intel. Can you please check 919f5d47 if it helps with your problem? Thanks!
Thanks for testing.
For now , unfortunately, I don't have any good solution can only suggest to switch off graphics settings in extended menu.
I've added issue(https://github.com/Try/Tempest/issues/65) to engine repo, to check, if there are any solutions to get crash-information for gpu.
I have also checked and build from Mac Source Ports works just fine.
This one is several years old by now and hard to compare.
I've added an extended gpu-crash logger for mac. Now we can have state of metal-encoders and crash reason. Here is example of simulated page-fault error:
---crashlog(DeviceLostException(Error Domain=MTLCommandBufferErrorDomain Code=3 "Caused GPU Address Fault Error (0000000b:kIOGPUCommandBuff)---
GPU: Apple M1
---gpulog begin---
<errorState: MTLCommandEncoderErrorStateCompleted, label: Visibility, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: (null), debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: (null), debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: (null), debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: HiZ-occluders, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: HiZ-mip, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: Visibility, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateFaulted, label: (null), debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateFaulted, label: ShadowMap #0, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateFaulted, label: ShadowMap #1, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: Exposure, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: DirectSunLight, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: Stash scene, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateAffected, label: GWater, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateAffected, label: Sun&Moon, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: Reflections, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: Tonemapping, debugSignposts: (null)>
<errorState: MTLCommandEncoderErrorStateCompleted, label: UI, debugSignposts: (null)>
---gpulog end ---
Please give it a run, when you have a time :)
Also getting crashes on the latest nightly (1.0.2756) on macOS, but the error is slightly different:
➜ ./Gothic2Notr.sh
OpenGothic v
[ALSOFT] (EE) Failed to get audio device type: 2003332927
no "Gothic.ini" file in path - using default settings
---crashlog(std::system_error(program_source:130:26: error: no member named 'atomic_fetch_add' in 'metal::texture2d<unsigned int, metal::ac)---
GPU: Apple M1 Max
#1: __cxa_get_exception_ptr - 4 libc++abi.dylib 0x00007ff807c8a907 __cxa_get_exception_ptr + 0
#2: __cxxabiv1::exception_cleanup_func(_Unwind_Reason_Code, _Unwind_Exception*) - 5 libc++abi.dylib 0x00007ff807c8a8ce _ZN10__cxxabiv1L22exception_cleanup_funcE19_Unwind_Reason_CodeP17_Unwind_Exception + 0
#3: Tempest::Detail::MtShader::MtShader(Tempest::Detail::MtDevice&, void const*, unsigned long) - 6 libTempest.dylib 0x000000010d361311 _ZN7Tempest6Detail8MtShaderC2ERNS0_8MtDeviceEPKvm + 2161
#4: Tempest::MetalApi::createShader(Tempest::AbstractGraphicsApi::Device*, void const*, unsigned long) - 7 libTempest.dylib 0x000000010d366878 _ZN7Tempest8MetalApi12createShaderEPNS_19AbstractGraphicsApi6DeviceEPKvm + 56
#5: Tempest::Device::shader(void const*, unsigned long) - 8 libTempest.dylib 0x000000010d382cbb _ZN7Tempest6Device6shaderEPKvm + 43
#6: Shaders::Shaders() - 9 Gothic2Notr 0x0000000102a33f80 _ZN7ShadersC2Ev + 7520
#7: Renderer::Renderer(Tempest::Swapchain&) - 10 Gothic2Notr 0x0000000102a28dce _ZN8RendererC2ERN7Tempest9SwapchainE + 862
#8: MainWindow::MainWindow(Tempest::Device&) - 11 Gothic2Notr 0x0000000102a498ad _ZN10MainWindowC2ERN7Tempest6DeviceE + 141
#9: main - 12 Gothic2Notr 0x0000000102a490ec main + 508
[1] 76618 abort ./Gothic2Notr.sh
@vicegold
On, nice, that we have a progress now!
no member named 'atomic_fetch_add'
- metal compiler complains that image-atomics are bot there, M1 must support them.
Can you check MacOS/Metal version on you machine - presumably just outdated metal-driver?
I'm on Sonoma 14.5 so the latest version and System Info says Metal 3. Not sure if there's any way to get more detailed version info for Metal.
atomic_fetch_add
Issues was in inconsistent handling of MSL versions: you, presumable on 3.0 and engine been assuming 3.1. Should be fixed now
Can confirm this fixed my crashes, thank you :)
Hi @Try thanks for the updates. I only had some time now to test the changes. Unfortunately it still crashes with log below. I also have metal 3 and Sonoma 14.5
OpenGothic v1.0 dev
GPU = Intel(R) Iris(TM) Plus Graphics
Depth format = Depth32F Shadow format = Depth16
[zenkit] Parsing object [MeshAndBsp % 0 0]
[zenkit] Parsing chunk c000
[zenkit] Parsing chunk c010
[zenkit] Parsing chunk c040
[zenkit] Parsing chunk c045
[zenkit] Parsing chunk c050
[zenkit] Parsing chunk c0ff
[zenkit] 1 bytes remaining in section b020
[zenkit] Parsing object [VobTree % 0 0]
[zenkit] Parsing object [WayNet % 0 0]
[zenkit] Parsing object [EndMarker % 0 0]
invalid particle system: "INVISIBLE_VOBBOX.3DS"
unable to load sound fx: ENV_NIGHT_TONSOFINSECTS
unable to load sound fx: OW_BIRD11
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] Unexpected value for MdsEventType: " "
[zenkit] 4 bytes remaining in section f5a3
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
[zenkit] 1 bytes overflowed in section f590
unable to recognize mobsi{MOBNAME_PRISON, }
unable to recognize mobsi{MOBNAME_MONASTERY2, }
unable to recognize mobsi{MOBNAME_MONASTERY, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_16, }
unable to recognize mobsi{MOBNAME_GRAVE_13, }
unable to recognize mobsi{MOBNAME_GRAVE_14, }
unable to recognize mobsi{MOBNAME_GRAVE_12, }
unable to recognize mobsi{MOBNAME_GRAVE_03, }
unable to recognize mobsi{MOBNAME_GRAVE_07, }
unable to recognize mobsi{MOBNAME_GRAVE_11, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_10, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_02, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_01, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_05, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_07, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_03, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_06, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_08, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_09, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_04, }
unable to recognize mobsi{MOBNAME_GR_PEASANT2, }
unable to recognize mobsi{MOBNAME_GR_PEASANT2, }
unable to recognize mobsi{MOBNAME_GR_PEASANT, }
unable to recognize mobsi{MOBNAME_GR_PEASANT2, }
unable to recognize mobsi{MOBNAME_GR_PEASANT, }
unable to recognize mobsi{MOBNAME_GR_PEASANT, }
unable to recognize mobsi{MOBNAME_PRISON, }
unable to recognize mobsi{MOBNAME_PRISON, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_11, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_12, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_14, }
unable to recognize mobsi{MOBNAME_GRAVETEAM_13, }
unable to recognize mobsi{MOBNAME_GRAVE_10, }
unable to recognize mobsi{MOBNAME_GRAVE_22, }
unable to recognize mobsi{MOBNAME_GRAVE_17, }
unable to recognize mobsi{MOBNAME_GRAVE_19, }
unable to recognize mobsi{MOBNAME_GRAVE_18, }
unable to recognize mobsi{MOBNAME_GRAVE_21, }
unable to recognize mobsi{MOBNAME_GRAVE_20, }
unable to recognize mobsi{MOBNAME_GRAVE_27, }
unable to recognize mobsi{MOBNAME_GRAVE_26, }
unable to recognize mobsi{MOBNAME_GRAVE_25, }
unable to recognize mobsi{MOBNAME_GRAVE_24, }
unable to recognize mobsi{MOBNAME_GRAVE_23, }
unable to recognize mobsi{MOBNAME_GRAVE_04, }
unable to recognize mobsi{MOBNAME_GRAVE_04, }
unable to recognize mobsi{MOBNAME_GRAVE_04, }
unable to recognize mobsi{MOBNAME_GRAVE_04, }
unable to recognize mobsi{MOBNAME_TAVERN_01, }
unable to recognize mobsi{MOBNAME_TAVERN, }
unable to recognize mobsi{MOBNAME_PASSOW, }
unable to recognize mobsi{MOBNAME_MONASTERY, }
unable to recognize mobsi{MOBNAME_GR_PEASANT, }
unable to recognize mobsi{MOBNAME_MONASTERY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_GR_PEASANT, }
unable to recognize mobsi{MOBNAME_LIGHTHOUSE, }
unable to recognize mobsi{MOBNAME_CITY2, }
unable to recognize mobsi{MOBNAME_CITY2, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY2, }
unable to recognize mobsi{MOBNAME_LIGHTHOUSE, }
unable to recognize mobsi{MOBNAME_CITY2, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_LIGHTHOUSE, }
unable to recognize mobsi{MOBNAME_CITY2, }
unable to recognize mobsi{MOBNAME_CITY2, }
unable to recognize mobsi{MOBNAME_GRAVE_28, }
unable to recognize mobsi{MOBNAME_GRAVE_29, }
unable to recognize mobsi{MOBNAME_GRAVE_30, }
unable to recognize mobsi{MOBNAME_GRAVE_31, }
unable to recognize mobsi{MOBNAME_GRAVE_32, }
unable to recognize mobsi{MOBNAME_GRAVE_33, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_CITY, }
unable to recognize mobsi{MOBNAME_INCITY02, }
unable to recognize mobsi{MOBNAME_INCITY04, }
unable to recognize mobsi{MOBNAME_INCITY04, }
unable to recognize mobsi{MOBNAME_INCITY02, }
unable to recognize mobsi{MOBNAME_INCITY03, }
unable to recognize mobsi{MOBNAME_INCITY01, }
unable to recognize mobsi{MOBNAME_Hotel_02, }
unable to recognize mobsi{MOBNAME_BAR_02, }
unable to recognize mobsi{MOBNAME_BAR_01, }
unable to recognize mobsi{MOBNAME_MIX_01, }
unable to recognize mobsi{MOBNAME_MIX_02, }
unable to recognize mobsi{MOBNAME_MIX_01, }
unable to recognize mobsi{MOBNAME_INCITY05, }
unable to recognize mobsi{MOBNAME_INCITY04, }
unable to recognize mobsi{MOBNAME_INCITY02, }
unable to recognize mobsi{MOBNAME_INCITY05, }
unable to recognize mobsi{MOBNAME_INCITY05, }
unable to recognize mobsi{MOBNAME_INCITY04, }
unable to recognize mobsi{MOBNAME_INCITY05, }
unable to recognize mobsi{MOBNAME_INCITY04, }
unable to recognize mobsi{MOBNAME_INCITY04, }
unable to recognize mobsi{MOBNAME_INCITY03, }
unable to recognize mobsi{MOBNAME_INCITY03, }
[zenkit] Accessing member "C_NPC.AIVAR" without an instance set
[zenkit] Accessing member "C_NPC.AIVAR" without an instance set
[zenkit] Accessing member "C_NPC.AIVAR" without an instance set
---crashlog(std::terminate)---
GPU: Intel(R) Iris(TM) Plus Graphics
#1: std::terminate() - 4 libc++abi.dylib 0x00007ff810213d36 _ZSt9terminatev + 54 #2: _dispatch_client_callout - 5 libdispatch.dylib 0x00007ff8100badd0 _dispatch_client_callout + 28 #3: _dispatch_main_queue_drain - 6 libdispatch.dylib 0x00007ff8100c71df _dispatch_main_queue_drain + 984 #4: _dispatch_main_queue_callback_4CF - 7 libdispatch.dylib 0x00007ff8100c6df9 _dispatch_main_queue_callback_4CF + 31 #5: __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ - 8 CoreFoundation 0x00007ff810378e46 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 9 #6: __CFRunLoopRun - 9 CoreFoundation 0x00007ff810338075 __CFRunLoopRun + 2459 #7: CFRunLoopRunSpecific - 10 CoreFoundation 0x00007ff810337112 CFRunLoopRunSpecific + 557
#8: RunCurrentEventLoopInMode - 11 HIToolbox 0x00007ff81ad50a09 RunCurrentEventLoopInMode + 292
#9: ReceiveNextEventCommon - 12 HIToolbox 0x00007ff81ad50816 ReceiveNextEventCommon + 665
#10: _BlockUntilNextEventMatchingListInModeWithFilter - 13 HIToolbox 0x00007ff81ad50561 _BlockUntilNextEventMatchingListInModeWithFilter + 66
#11: _DPSNextEvent - 14 AppKit 0x00007ff8139a7c61 _DPSNextEvent + 880
#12: -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] - 15 AppKit 0x00007ff8142bbdc0 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1273
#13: Tempest::MacOSApi::implProcessEvents(Tempest::SystemApi::AppCallBack&) - 16 libTempest.dylib 0x00000001109c3c72 _ZN7Tempest8MacOSApi17implProcessEventsERNS_9SystemApi11AppCallBackE + 66
#14: Tempest::MacOSApi::implExec(Tempest::SystemApi::AppCallBack&) - 17 libTempest.dylib 0x00000001109c3c10 _ZN7Tempest8MacOSApi8implExecERNS_9SystemApi11AppCallBackE + 48
#15: main - 18 Gothic2Notr 0x000000010efe9a0e main + 558
zsh: abort ./opengothic/Gothic2Notr.sh -ms 0 -rt 0
Hello, I’ve installed G2:NotR from steam and downloaded current version of OpenGothic 63b8d77. When I start a new game, it crashes right after the intro video. I have tried running the game with -ms 0 -rt 0 as well, but no luck.
OS: macOS Sonoma 14.5 Graphics: Intel Iris Plus Graphics 1536MB
Log: