I know that the description says that audio issues for USC aren't typically fixed, but for some reason the FX in this chart are rly broken at least compared to an older version of this repo. Certain lasers become insanely loud at a few parts and there's one FX hold which is totally muted. In KSM neither of these are issues, so I'm not sure exactly why it breaks on USC. I haven't gone through any more charts as this was just the chart I chose on a whim, but I'll make sure to mention any more larger issues if I encounter them. I'll attach video examples below. Hope you can check it out or pinpoint the reason why.
Also, on a side note, I'd like to add that in this pack, there seems to be quite a few pitch changes which sound a bit different than arcade. Using "I" as an example again, at measure 35, the pitch changes on the third and fourth long fx notes seem really different than the effect in arcade (timestamped here). Granted, idk how the exact conversion process works/VOX formatting or honestly much about the editor, but just testing alternative effects, tape stop at values <= 50 seemed to produce results much more similar sounding to the arcade (kinda sounds like a laser gun lol). I'm not sure how authentic this would be however to how the VOX defines it. Re-listening, it sounds like it could be a combination of pitch shift and tape stop, but idek if you can layer multiple effects in KSM/USC or if that summation is accurate. You probably know a lot better than me or you might have already realized that this is an issue of sorts. Again, I'm not sure how accurately this would work on all charts, but just thought it might be worth mentioning on the off-chance you weren't aware.
I know that the description says that audio issues for USC aren't typically fixed, but for some reason the FX in this chart are rly broken at least compared to an older version of this repo. Certain lasers become insanely loud at a few parts and there's one FX hold which is totally muted. In KSM neither of these are issues, so I'm not sure exactly why it breaks on USC. I haven't gone through any more charts as this was just the chart I chose on a whim, but I'll make sure to mention any more larger issues if I encounter them. I'll attach video examples below. Hope you can check it out or pinpoint the reason why.
Also, on a side note, I'd like to add that in this pack, there seems to be quite a few pitch changes which sound a bit different than arcade. Using "I" as an example again, at measure 35, the pitch changes on the third and fourth long fx notes seem really different than the effect in arcade (timestamped here). Granted, idk how the exact conversion process works/VOX formatting or honestly much about the editor, but just testing alternative effects, tape stop at values <= 50 seemed to produce results much more similar sounding to the arcade (kinda sounds like a laser gun lol). I'm not sure how authentic this would be however to how the VOX defines it. Re-listening, it sounds like it could be a combination of pitch shift and tape stop, but idek if you can layer multiple effects in KSM/USC or if that summation is accurate. You probably know a lot better than me or you might have already realized that this is an issue of sorts. Again, I'm not sure how accurately this would work on all charts, but just thought it might be worth mentioning on the off-chance you weren't aware.
https://user-images.githubusercontent.com/63182228/109101342-6a674400-76db-11eb-9444-0bb399458408.mp4
https://user-images.githubusercontent.com/63182228/109101355-6fc48e80-76db-11eb-86b9-93c811b63f59.mp4