Open PabloDnSS opened 7 months ago
Thank you for the bug report, the JSON itself looks fine. Edit: My bad, a comma is missing after minecraft:slime
.
Could you send/attach your most recent Minecraft log (e.g. via mclo.gs)?
ty for the fast reply latest.log
Thanks! Are you sure that you moved the mod back into the mods folder? There is no single mention about spawnanimations in the log.
my bad since i had no luck with the mod i tried with the datapack
here is the log with the mod
Oh, and you'd need to join a world since Spawn Animations doesn't fully initialize itself until then. Nothing out of the ordinary just yet..
Yep fresh world everytime just tried again with the mod and nothing and tried with both datapack and mod nothing
must be something with all the mods i have cause i just tried to config visuality mod and the same is happening
No, I meant join a world and then send the log. The most recent one ends before a world loads. You could try closing the game to make sure that the log saved.
Thanks! I found the cause, you forgot to add a comma after minecraft:slime
. Not sure why the GitHub syntax highlighting didn't show that.
ok thank you and sry for the trouble
latest.log still don't work
alexsmobs:centipede
, graveyard:corrupted_champion
, endermanoverhaul:scarab_enderman
, endermanoverhaul:spirit_enderman
and born_in_chaos_v1:skeleton_trasher
are invalid entries apparently, try removing or correcting them (perhaps a typo?).
You can search in the log for Couldn't load tag spawnanimations:dig_up_animation
to check if you resolved the errors.
Ok perfect it's working so the problem is that the mod can't render too big models or too little(like a pixie) thank you
Interesting, that shouldn't actually prevent the mobs to be accepted in the tag list.. I'll do some testing with the invalid entries when I get around to do so
One more little thing is there a way to deal with the glowing enderman eyes?
Sorry for missing the last comment, this is the same issue as #25. You can read my response about it there
Describe the bug
Maybe im doing something wrong i don't know but as soon i put one custom entities the mod is not working
Steps to reproduce
No response
Expected behavior
No response
Additional context
No response