Open itsdinkd opened 1 year ago
See my comment on https://github.com/Flemmli97/Flan/issues/235
See my comment on Flemmli97/Flan#235
thats odd because it has Break is blocked by default for visitor groups (basically random players). here below you can though identify a blacklist.
is there anything I can add here?
i wonder if i can add c:carryon:block-whitelist
to interactBlockEntityTagBlacklist array would help prevent it?
Edit: crap, I figured there would be entries in that tag, but apparently I would have to add every thing in it. this wont work.
Edit 2: I was thinking about adding just every block tag like needs_stone_pickaxe but apparently those blacklist keys make it so it 'ignores' permissions, basically, allowing you to override the check to stop you. damn. the dev needs to implement something but they're MIA., this sucks.
I don't really know how to help further here. I just tested myself, and if the Break Event is cancelled by a mod, the block is not picked up.
Expected Behavior
Not to allow players to pick up blocks or mobs in claims made by other players.
Actual Behavior
Players with no permissions to other players claim can pick up. ie; steal chests.
Steps to Reproduce
Version of Minecraft, Carry On, Forge/Fabric
1.19.2 Fabric
Screenshots encouraged