Describe the bug
Even in creative, Archerguns, guns, shotguns, snipers, and cannons require ammo to be in the inventory. They don't consume the ammo, but just not having the ammo in the inventory makes it so they cannot be fired.
To Reproduce
Fire any gun of these weapon types in creative without the ammo.
Expected behavior
Ammo not mattering in creative. I know some methods were changed to fix something with Curse of Greed, but it will be quite annoying having to have the ammo in creative.
Mod Version 3.3.2
Describe the bug Even in creative, Archerguns, guns, shotguns, snipers, and cannons require ammo to be in the inventory. They don't consume the ammo, but just not having the ammo in the inventory makes it so they cannot be fired.
To Reproduce Fire any gun of these weapon types in creative without the ammo.
Expected behavior Ammo not mattering in creative. I know some methods were changed to fix something with Curse of Greed, but it will be quite annoying having to have the ammo in creative.