Open Hamburger666 opened 2 years ago
Armor is too expensive. It takes a long time to get 1 Lunaver. Primordial armor is a few silver coins + world table item per piece for reference.
Don't like village idea in general. Also, Lunar village is no longer a thing, it's Zal ship.
I like having the idea of having Void walker additionally spawn in there, that puts it a bit above the many other mediocre End suggestions. End Realmstone would work too, but keep it simple like killing the dragon. Still don't like the rest of the suggestion, but I don't like End suggestions in general
I think having the realmstone would be great, but other than that a few mobs and maybe a dungeon would do the trick for me. The vanilla dimensions have a lot of cool options for modded content, so this doesn't seem top priority to me (other than the realmstone).
Describe the new feature you think would be good to add A specific and detailed description of what you want to see. AOA is a mod quite heavily focused on dimensions, whilst there are a lotta changes to the nether, there isn't much of anything added to the end dimension despite it being one of the vanilla dimensions alone with the nether. So to compensate for that, it would be neat to first have a way other than the vanilla end portal to enter the end dimension. the AOA portal structure is what could be considered, tho the realmstone should require the player to have access to the end dimension already, or is heavily related to the end dimension(such as crafted with eyes of ender and or ender pearls and or end crystals). It could make travelling to the end much more convient and would allow for some progressions behind the end dimension(currently, the abyss route for dimension progression requires nether first, which makes sense as it's the first dimension anyone would go). I have one suggestion on a rework for dimension progression that shall be posted later, which will reference this. Now that the end gets it's own realmstone, i think adding some more structures to the barren outer islands wouldn't hurt. adding structures such as an end city variant with the end ship replaced with a floating end village housing endermans that trade with you would be just as interesting as finding a lunar village. If ender traders are added, i think special weapons/armor sets could come from this dimension as well. One idea i have would be the warp armor set bought with lunaver coins, which allows you to warp to a random location in a short radius around you when you're hit by a projectile or touches water. it should also allow you to warp a short distance in front of you with a reasonable cooldown when you press a specific hotkey. i don't think adding extra mobs to the end dimension would fit, since shulkers and endermans are already enough. but adding some passive mobs or allowing void walker/mother void walker to spawn in the end would make sense in ways.
Add any alternative implementations you think might work Is there a slightly different way you think might work as well? yes, simpilly tweak end world gen and structure gen would also work, but may or may not require more work
Include any additional background information Does this suggestion relate to anything existing? Has it been talked about previously? dunno, but i had this idea randomly when trying to find a stronghold in rlcraft and decided to post it here