Tsuey / L4D2-Community-Update

Help us shape the potential future of L4D2 vanilla.
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[REQUEST] Make cl_glow_blur_scale work in autoexec.cfg without sv_cheats. #488

Open gaveitatry2 opened 8 months ago

gaveitatry2 commented 8 months ago

Suggestion

I very badly wish that L4D2 would make cl_glow_blur_scale work without sv_cheats.

It is a client side command that I wish to put in the autoexec.cfg. I want to play L4D2 in single player campaign mode, without having to start a map from the console and I want all items in the game to have a reduced glow. I want to change cl_glow_blur_scale from 3 to 0.5 and the color to white. It looks great to me when it is like this, because it is a nice, noticeable, soft white glow that isn't overpowering. But for some weird reason, cl_glow_blur_scale is set up to only work with sv_cheats, And because of this, there is no point in putting the client side command in autoexec.cfg and I am being forced to enable cheats and being forced to start the map from console instead of the normal way of starting maps. Please, please, make this client side command work without cheats. Thank you.

I am using a lot of autoexec.cfg commands that work wonderfully. But cl_glow_blur_scale is the only command that won't work in autoexec.cfg because for some stupid reason it needs cheats enabled to work, even though it is a harmless client side command, and it's way too inconvenient to enable cheats and start maps from consoles (instead of from the main game menu).

gaveitatry2 commented 8 months ago

https://www.reddit.com/r/l4d2/comments/14tssa7/cl_glow_blur_scale/