Closed Tsunder closed 5 years ago
Since the element used for the red dot on self is "stdcommand", and there is no standard command when on top a critter, it doens't work -- it's a nav to tile.
making the check for user location matching mission target and stdcommand existing only occur after checking nav
introduced in #38
Excpected behaviour: Red dot shows up on target's destinations
Actual Behaviour: An assassinate mission with a location doesn't show the indicator when the player is on top of it -- affects orbiters and non-blocking enemies
Replicate: grab a SM orbiter, take mission to a SM family, fly ontop of SM. take a mission to a non-blocking enemy like a Slave Trader (untested)
Suggested Fix: Include/expand check for user location for mission targets (userloc), as it works for transport missions.