Open cbrintnall opened 11 months ago
Some suggestions to integrate this into 3D workflows:
I know a lot of folks try to replicate the workflow used for Dead Cells and Pixel Composer seems like it'd be a good fit for that.
Workflow: https://www.gamedeveloper.com/production/art-design-deep-dive-using-a-3d-pipeline-for-2d-animation-in-i-dead-cells-i-
All I can say is I'll look into it. 3D animation is a huge topic.
Some suggestions to integrate this into 3D workflows:
I know a lot of folks try to replicate the workflow used for Dead Cells and Pixel Composer seems like it'd be a good fit for that.
Workflow: https://www.gamedeveloper.com/production/art-design-deep-dive-using-a-3d-pipeline-for-2d-animation-in-i-dead-cells-i-