Ttanasart-pt / Pixel-Composer

Node base VFX editor for pixel art.
MIT License
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Add Seed property to Fold and Simplex Noise Nodes, and reorganize other Noises for feature parity #71

Open FoxyFox909 opened 1 month ago

FoxyFox909 commented 1 month ago

Out of the 7 noise nodes that exist, there are two that are missing the Seed property:

Additionally, for the noises that do have the Seed property, it is all over the place

For regular Noise (the non-coherent, fully random noise), the Seed property is under the Noise category. This is expected and reasonable. image

For Fold Noise, the Seed property is not exposed. image

For Strand Noise, the Seed property is at the very top, where it would be better put under the Noise category. image

For Perlin Noise, the Seed is at the Output category, instead of Noise category. image

For Simplex Noise, the Seed property is also not exposed. image

For Cellular Noise, the Seed property is under the Noise category. Though it should probably be at the top so it is consistent with other Noises. image

Fro Anisotropic Noise, the Seed property is at the top of the Noise category. A good place for the Property to be at. image