Open TheInternetIsReal opened 7 years ago
I have the same issue, any help?
I've found a workaround, I subscribe to the mods on Steam and play the game at least once for the mods to download, then I upload them to the mod directory on the server, here are my paths:
Game client mod directory: C:\Program Files (x86)\Steam\SteamApps\common\ARK\ShooterGame\Content\Mods
Game server mod directory: /your-volume-path/server/ShooterGame/Content/Mods
Should probably just do a pull request on line 21 and bump the version. https://github.com/TuRz4m/Ark-docker/blob/master/Dockerfile#L21
Here is how to update the arkmanager version by hand, inside the running docker instance:
docker exec -it ark /bin/bash
cd /home/steam/ark-server-tools
git fetch --all
git checkout v1.6.42
cd /home/steam/ark-server-tools/tools
./install.sh steam
exit
This will download and install the latest version.
docker exec ark arkmanager update --update-mods
I've looked at this problem a while back, forgot the exact details, but basically the current version of arkmanager looks at the wrong location after steamcmd downloaded the mod.
You can simply bypass this by running the following command before you run the installmod command.
docker exec ark ln -s ../Steam/steamapps /home/steam/steamcmd/steamapps
It symlinks the path of steamcmd to the path arkmanager is looking. Then run your installmod command and it should work.
This docker is stuck to version 1.5 of arkmanager and cannot be updated, per the author's details in another ticket. This is the output of any mod I try to install with this docker arkmanager version:
I've asked for the ability to manually update ark server tools in another issue. I understand the need for making a docker stable, but anyone who wants to manually update pieces should be able to. I think it's inherently understood that updating or changing things may make the build unstable.
While I love this docker for its ease of use, the hand rails are proving to be more of a pain than what the docker eases for admins.