Open verbitan opened 11 years ago
Modified this issue - we already have placeholder images for the projectiles, the real issue is how we vary the size. Also moved to the game details milestone.
If projectiles can vary in size considerably, we could end up making rather a lot of projectile images - we already have to make 4 images just to draw them at one size. From that point of view, it would be preferable if we could just draw a solid colour instead - then it can be as variable as we need. I haven't looked into whether we can have proper mass etc with this approach though.
http://stackoverflow.com/questions/1081832/how-to-draw-a-solid-circle-with-cocos2d-for-iphone
As we can have different sized projectiles, do we need a different image for each?