With active Log Statistics the engine outputs some detailed statistics about geometry in the scene. But now it prints mesh name for all polygon mesh objects in the scene.
It is not actual a bug, but may be it will be more convenient to print name of the polygon mesh object for all meshes, or at least name with appendix _mesh.
With active
It is not actual a bug, but may be it will be more convenient to print name of the polygon mesh object for all meshes, or at least name with appendix
Log Statistics
the engine outputs some detailed statistics about geometry in the scene. But now it printsmesh
name for all polygon mesh objects in the scene._mesh
.