Open Tugcga opened 1 year ago
In the Blender OSL supported when rendered by CPU and/or by OptiX gpu. It should work automatically if libraries are load correctly. By in any case, we should check selected devices and downgrade shading system to SVM when something different from cpu or optix is selected.
Release notes for Blender 3.5 mention that OSL can be rendered on OptiX GPU (https://wiki.blender.org/wiki/Reference/Release_Notes/3.5/Cycles). May be it's possible to integrate into Sycles.