Tugduoff / RType

RTypeeeeeeeuh
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Behavior system #113

Closed tibaudlemaout closed 3 weeks ago

tibaudlemaout commented 3 weeks ago

This system uses the new Ai component to dictate the movement of the entity is it attached to. It uses a string ID to determine how the entity should move, it can currently use 10 different patterns, those being:

the config has been modified to create an entity for each behavior, but that is by no means mandatory.