Open tibaudlemaout opened 1 month ago
The realization of components that are mandatory for a prototype of the RType game: -position -velocity -inputs -collider -graphic such as sprite, texture, etc (some aspect are optional for a first prototype) -health
The realization of components that are mandatory for a prototype of the RType game: -position -velocity -inputs -collider -graphic such as sprite, texture, etc (some aspect are optional for a first prototype) -health