Tugduoff / RType

RTypeeeeeeeuh
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Death range component #91

Closed tibaudlemaout closed 1 month ago

tibaudlemaout commented 1 month ago

new death range component to kill projectile entities that move past a min or max x position value changed the entity assignation of IDs to keep track of deleted one to be reused SparseArray is now a vector instead of an unordered_map