A full step by step guide to creating a 3d game, in which you'll work through creating a 'horde defense' style game, protecting a central objective from waves of spawning enemies.
Covering:
Creating 3D Projects
Creating 3D Player Controllers
Signals
Groups
Instantiation
Lose/Win States
3D Raycasts
Singletons
UI
Object Deletion
With the intention to then link into additional docs covering custom asset creation in Blender, Game Design Concepts, and general Polishing/'gamefeel'
A full step by step guide to creating a 3d game, in which you'll work through creating a 'horde defense' style game, protecting a central objective from waves of spawning enemies.
Covering:
With the intention to then link into additional docs covering custom asset creation in Blender, Game Design Concepts, and general Polishing/'gamefeel'