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CemeteryMania
Night of the Monetization of the Dead
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Major Refactor - Now with 50% less fuckery.
#25
loganwm
closed
12 years ago
0
Serverside game logic
#24
mgoeppner
opened
12 years ago
0
So 5 commits walked into a bar...
#23
mgoeppner
closed
12 years ago
0
Basic game socket functionality
#22
mgoeppner
closed
12 years ago
0
Refined sessions.
#21
mgoeppner
closed
12 years ago
2
There once was a man from Peru,
#20
leonsbuddydave
closed
12 years ago
1
Game won't run
#19
Quillwerth
opened
12 years ago
9
Inb4 world.js conflict
#18
loganwm
closed
12 years ago
0
The Incredible, Edible, Commit
#17
loganwm
closed
12 years ago
0
I took a great deal of time out of my day and life to remove a CSS comment from the index file.
#16
leonsbuddydave
closed
12 years ago
0
Basic redis + facebook integration
#15
mgoeppner
closed
12 years ago
0
Update package.json
#14
mgoeppner
closed
12 years ago
0
Chat Service 0.1
#13
mgoeppner
closed
12 years ago
0
Add node modules for socket.io
#12
mgoeppner
closed
12 years ago
0
Demo websockets
#11
mgoeppner
closed
12 years ago
0
Fixed spare pixel on shitty tombstone asset.
#10
loganwm
closed
12 years ago
0
NODEJS IS LIVE
#9
hackedy
closed
12 years ago
0
Test Database
#8
mgoeppner
opened
12 years ago
0
Gameplay Design Doc
#7
hackedy
opened
12 years ago
0
HUD
#6
loganwm
opened
12 years ago
0
Test Server
#5
loganwm
closed
12 years ago
4
Map Loading
#4
loganwm
opened
12 years ago
0
Character Entities
#3
loganwm
opened
12 years ago
4
Entity Selection
#2
loganwm
opened
12 years ago
0
better resource loading
#1
hackedy
closed
12 years ago
0