Closed morganherlocker closed 9 years ago
algorithm:
area = 0.5 * base * height
and add the result to a running area sumIs this faster than yer basic geodesic area? Seems siedel is O(nlog*n)
and the traditional method is O(n)
@tmcw :+1: cool, was not aware of that repo. Should be faster and more accurate than my proposal, so I might just wrap it with turf conventions.
turf-area is documented, landed, and in package.json.
Returns the area of a polygon in a specified unit.