Turing-Complete-Game / Suggestions-and-Issues

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[Bug]: ALPHA Multiplexer level wrong output #144

Closed Dajlif closed 3 months ago

Dajlif commented 3 months ago

Discord Thread

https://discord.com/channels/828292123936948244/1269652227132489789

What happened?

On the Multiplexer level, i made a solution (screenshot), that should produce the right output and also visually shows the right output, but the game says that its wrong anyway. restarted both game as well as PC and rebuild like its shown in the screenshot. Screenshot 2024-08-04 144221

Version

0.1096

What OSes are you seeing the problem on?

Windows

Relevant debug.log output, search next to the exectuable

Godot Engine v3.4.2.stable.custom_build - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 6800
OpenGL ES Batching: ON

Turing Complete 0.1096 Beta on Windows
Stuffe commented 3 months ago

fixed