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Currently item / weapon file parsing includes a lot of inline redundant code,
make it use struct-system like botlib file parsing (and maybe use parse trap
functions?).
This should be cleaner and reduce memory usage somewhat.
Original issue reported on code.google.com by ZTurtleMan on 2 Jul 2012 at 7:10
Original issue reported on code.google.com by
ZTurtleMan
on 2 Jul 2012 at 7:10