[ ] make the level fit the desired theme, by changing the enemies as well as the tube (which has to do with changing the dimensions of the hitbox, as well as changing the animation sprites/sprite of each of the assets)
[ ] change the platforms (bricks)
[ ] successfully change the tube appearance
[ ] other parts of the game which may be beneficial (ex: background, rankings, etc;)
Other ideas:
adding animations to certain text features (consult other group for that)
Ranking system:
creating a new version of the current sprite and creating a function that states if the player is first on the leaderboard --> they receive the yellow/golden sprite.
Right now, we are working on finishing individual projects (the light mode dark mode problem which is slowly getting better....!) and Kate is working on adding another sprite for the ranking system --> which is just a yellow mario sprite. The code in order to add a function which has the first player on the leaderboard have a different sprite is kind of confusing, so for now we are researching and experimenting to try and see if our stuff fits our limits.
current tasks:
[ ] light mode dark mode switch
[ ] any chat modifications, or player modifications
Broad Idealization:
Other ideas:
Ranking system:
Right now, we are working on finishing individual projects (the light mode dark mode problem which is slowly getting better....!) and Kate is working on adding another sprite for the ranking system --> which is just a yellow mario sprite. The code in order to add a function which has the first player on the leaderboard have a different sprite is kind of confusing, so for now we are researching and experimenting to try and see if our stuff fits our limits.
current tasks: